Interface
Header, sidebars, viewport and the context menu.
The window is split into three areas: the header, the sidebars and the viewport.
Header
- Left tabs — Outliner and Settings panels of the left sidebar.
- Right tabs — Materials and Properties panels of the right sidebar.
- Edge buttons — collapse or expand the corresponding sidebar.
- Help button — opens the built-in help window (also F1).
Sidebars
- Outliner — the scene hierarchy loaded from KOMPAS-3D. Click items to select objects; Delete removes the selected objects from Spectrum — the objects in KOMPAS-3D are not affected. Removed objects come back if you run the export again.
- Settings — rendering settings organized in tabs with quality presets. Changes are saved automatically.
- Materials — the material library with search, category filter and custom material files.
- Properties — properties of the currently selected object.
Viewport
The central area shows the 3D scene with an interactive preview. When exactly one object is selected, a transform gizmo appears on it (see Camera & Viewport).
Context menu

Right-click the viewport to open the context menu:
- Start/Stop rendering — turn rendering on or off. When rendering is off, the image does not react to camera moves or other changes.
- Load image for IBL — set an environment map for image-based lighting.
- Save rendered image — save the current render to a file.
- Clear scene — remove all objects from the scene.
Installing Spectrum and Making Your First Render
System requirements, installing Spectrum without an installer, connecting the KOMPAS-3D add-in and your first photorealistic render in minutes.
Camera and Viewport in Spectrum
Controlling the camera with mouse and keyboard, selecting objects and working with the transform gizmo in Spectrum.