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Interface

Header, sidebars, viewport and the context menu.

The window is split into three areas: the header, the sidebars and the viewport.

  • Left tabs — Outliner and Settings panels of the left sidebar.
  • Right tabs — Materials and Properties panels of the right sidebar.
  • Edge buttons — collapse or expand the corresponding sidebar.
  • Help button — opens the built-in help window (also F1).
  • Outliner — the scene hierarchy loaded from KOMPAS-3D. Click items to select objects; Delete removes the selected objects from Spectrum — the objects in KOMPAS-3D are not affected. Removed objects come back if you run the export again.
  • Settings — rendering settings organized in tabs with quality presets. Changes are saved automatically.
  • Materials — the material library with search, category filter and custom material files.
  • Properties — properties of the currently selected object.

Viewport

The central area shows the 3D scene with an interactive preview. When exactly one object is selected, a transform gizmo appears on it (see Camera & Viewport).

Context menu

Screenshot: viewport context menu open, showing Start/Stop rendering, Load image for IBL, Save rendered image and Clear scene

Right-click the viewport to open the context menu:

  • Start/Stop rendering — turn rendering on or off. When rendering is off, the image does not react to camera moves or other changes.
  • Load image for IBL — set an environment map for image-based lighting.
  • Save rendered image — save the current render to a file.
  • Clear scene — remove all objects from the scene.

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